「アップデートノート/20070822」の編集履歴(バックアップ)一覧はこちら
「アップデートノート/20070822」(2007/09/05 (水) 09:55:14) の最新版変更点
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<p>Update for August 22nd, 2007!<br>
<br>
*******************************************************************<br>
Update Fixes:<br>
Game Play<br>
- Fiery Avenger can now be readied while in defense<br>
- Completing Miragual's Menagerie will correctly place your units in your
hand<br>
- You will now be told how many cards you need to discard<br>
- Invalid keywords will no longer show up on units at Find the Frozen Crystal
quest<br>
- Chess clock will now display the time correctly<br>
- You can no longer use Decaying Skeletons if they are already exerted<br>
- Quick join will now do a validation check<br>
- Wager will now work if you are defending<br>
- Resuming an adjourned match while in combat will now allow you to exert for
attack and defense<br>
- Wager can now be stacked<br>
- Cap of Woven Whispers can no longer be used if exerted<br>
- The avatar ability to exert to have your opponent discard a card will now
display what cards were discarded<br>
- Quick join menu now defaults to Standard format<br>
- Fixed the issue with some players not being able to log into EQ and EQ2<br>
<br>
Card Changes<br>
- Decaying Skeleton: added "if it is ready" to activated action's cost so you
can't shoot yourself in the foot<br>
- Dirty Tricks: changed "player" to "opponent" so you can't shoot yourself in
the foot<br>
- Gift of Armament: replaced "choose a unit" with "choose one of your units" so
that you're never forced to give runes to an opposing unit.<br>
- Greater Fury: added "opposing" so you can't shoot yourself in the foot<br>
- Shock of Fire: added the word "opposing" so you can't shoot yourself or your
own unit<br>
- Thief's Vengeance: changed "player" to "opponent" so you can't shoot yourself
in the foot<br>
- Mutilate: added combat icons<br>
- Hammer of Wrath: removed defense icon <br>
<br>
-The following cards changed so that you do not have to "choose the other
quest" if there is only one in the game:<br>
Boots of the Slickfinger<br>
Corrupted Coercer<br>
Decoy<br>
Depart<br>
Displace<br>
Gravity Flux<br>
Hastening<br>
Intimidate<br>
<br>
-The following cards changed so that you do not have to "choose an opposing
avatar" or "choose an opponent" if there is only one in the game:<br>
Assault<br>
Celerity<br>
Celestial Strike<br>
Charge<br>
Daring<br>
Instigate<br>
Intellectual Superiority (says ‘ready your avatar combatant’ but still makes
you choose)<br>
Kidney Blow<br>
Orb of the Defender<br>
Practice the Sorcerous Arts<br>
Skeletal Grasp<br>
Sneak Attack<br>
Concordance of Research (& added "opposing" to this card's game text)<br>
Expose the Corrupt Guards<br>
Sap Strength<br>
Cap of Woven Whispers<br>
Mana Sieve<br>
Memory Flux<br>
Low Blow<br>
Rabid Hound<br>
Eluviel<br>
<br>
Deck Builder<br>
- Spoke of Tarton's Wheel's flavor text will now fit correctly on the card<br>
- Deck Validation via the tools menu will now work correctly<br>
- You can no longer add more than 4 of the same card to your deck in the deck
building wizard<br>
- Removed the lore icon from Barbarian Warrior<br>
- Fixed a crash when attempting to use a deleted deck<br>
- The quick join save menu will now display if a deck is valid or not<br>
<br>
Guilds<br>
- You can now correctly add players through the guild window<br>
- Guild leaders can no longer kick themselves from the guild<br>
- You will now receive a sent message when inviting someone to your guild<br>
- Guild names will now have a character limit<br>
- You can no longer be invited to a guild by someone you have on ignore<br>
- Profanity filter now works with guild names<br>
<br>
Scenarios<br>
- Scenarios have been adjusted for play balance<br>
- Karlemayn will now use Orb of the Defender's when the quest is completed<br>
- Scenario 4 'Through the Caves' will no longer hang while playing.<br>
- Various grammar fixes<br>
- Scenario 14 'Destroy the Rift' Anival will no longer begin as 'light'
faction<br>
- Chapter descriptions have been edited<br>
- Optional scenarios will now be marked as completed when you beat them<br>
- Syrina the Caitiff will no longer pass when attempting 'Practice the
Sorcerous Arts'<br>
- Fixed a crash on the final scenario with Miragul<br>
<br>
Tutorials<br>
- Tutorials have been modified<br>
- The purple cubes will now remove at the end of each turn<br>
- Numbers have been added to the tutorials and renamed<br>
- A new map screen has been added for tutorials<br>
- Various fixes for the arrow displays<br>
- Avatar Combat tutorial will no longer say Tutorial 7: Tactics in the tool
tip<br>
- Tutorials will ask if you want to continue onto the next tutorial or if you
want to return to the menu<br>
- Tutorials will now go over the lore icon on cards<br>
<br>
UI<br>
- Mutilate will now display when it comes into play<br>
- Fixed a crash when you receive a buddy request while having a buddy request
out to another player already<br>
- Added a preference to only show cards you own in deck builder<br>
- You will now receive a restriction warning for dragging an item over one that
you already have in play<br>
- Fixed the bolt animation looking out of place on Gharin's Note<br>
- Review Dialogs can now be scrolled<br>
- Opposing avatars in the tutorials will no longer disappear when the tutorial
is finished<br>
- Resurrected units will now have an exert icon similar to other exert
icons<br>
- Dragging and dropping a tactic onto the playmat will no longer leave a mini
version of the card<br>
- You can no longer open up multiple friends windows from the side navigation
window<br>
- Selecting cards from the discard pile should be easier<br>
- Added a deck building wizard icon to the deck builder<br>
- Integers will no longer be cut off for attack and defense over 9<br>
- Played tactics will no longer stay on the playmat while observing<br>
- Added new win animations for different win conditions<br>
- Customer avatar options is now disabled in preferences unless you have a
custom avatar<br>
- Chess clock art resources have been added<br>
- UI elements should now display correctly when reconnecting or observing a
match<br>
- Defeated player will no longer show full health when the match is over<br>
- Keyword links will now work on large MOZ playmat cards<br>
- Memory optimizations to help with UI pieces disappearing<br>
- The Side bar navigation window will no longer cover the menu button in the
playmat UI<br>
- The click area for the discard pile has been improved<br>
- You may now drag and drop units on top of the quest to assign them<br>
- Fixed a crash when observing while both players are applying damage<br>
- Tooltips for the hand, deck and discard pile appear more easily<br>
- Removed the black border around the playmat<br>
- Quest token meter is now lined up correctly with the playmat dividers<br>
- Deck building wizard icon is no longer cut off in EQ and EQ 2<br>
- Having more than 22 counters on a card should now display properly<br>
- Fixed the fish eye option for large monitors<br>
- Health bars have been widened for display purposes<br>
- The default card display for the deck builder is now set to small<br>
- Reveal window selection performance should be improved<br>
- Confirmation dialog has been added when you open a pack to confirm your loot
type choice</p>
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