「アップデートノート/20070822」の編集履歴(バックアップ)一覧はこちら

アップデートノート/20070822」(2007/09/05 (水) 09:55:14) の最新版変更点

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<p>Update for August 22nd, 2007!<br> <br> *******************************************************************<br> Update Fixes:<br> Game Play<br> - Fiery Avenger can now be readied while in defense<br> - Completing Miragual's Menagerie will correctly place your units in your hand<br> - You will now be told how many cards you need to discard<br> - Invalid keywords will no longer show up on units at Find the Frozen Crystal quest<br> - Chess clock will now display the time correctly<br> - You can no longer use Decaying Skeletons if they are already exerted<br> - Quick join will now do a validation check<br> - Wager will now work if you are defending<br> - Resuming an adjourned match while in combat will now allow you to exert for attack and defense<br> - Wager can now be stacked<br> - Cap of Woven Whispers can no longer be used if exerted<br> - The avatar ability to exert to have your opponent discard a card will now display what cards were discarded<br> - Quick join menu now defaults to Standard format<br> - Fixed the issue with some players not being able to log into EQ and EQ2<br> <br> Card Changes<br> - Decaying Skeleton: added "if it is ready" to activated action's cost so you can't shoot yourself in the foot<br> - Dirty Tricks: changed "player" to "opponent" so you can't shoot yourself in the foot<br> - Gift of Armament: replaced "choose a unit" with "choose one of your units" so that you're never forced to give runes to an opposing unit.<br> - Greater Fury: added "opposing" so you can't shoot yourself in the foot<br> - Shock of Fire: added the word "opposing" so you can't shoot yourself or your own unit<br> - Thief's Vengeance: changed "player" to "opponent" so you can't shoot yourself in the foot<br> - Mutilate: added combat icons<br> - Hammer of Wrath: removed defense icon <br> <br> -The following cards changed so that you do not have to "choose the other quest" if there is only one in the game:<br> Boots of the Slickfinger<br> Corrupted Coercer<br> Decoy<br> Depart<br> Displace<br> Gravity Flux<br> Hastening<br> Intimidate<br> <br> -The following cards changed so that you do not have to "choose an opposing avatar" or "choose an opponent" if there is only one in the game:<br> Assault<br> Celerity<br> Celestial Strike<br> Charge<br> Daring<br> Instigate<br> Intellectual Superiority (says ‘ready your avatar combatant’ but still makes you choose)<br> Kidney Blow<br> Orb of the Defender<br> Practice the Sorcerous Arts<br> Skeletal Grasp<br> Sneak Attack<br> Concordance of Research (&amp; added "opposing" to this card's game text)<br> Expose the Corrupt Guards<br> Sap Strength<br> Cap of Woven Whispers<br> Mana Sieve<br> Memory Flux<br> Low Blow<br> Rabid Hound<br> Eluviel<br> <br> Deck Builder<br> - Spoke of Tarton's Wheel's flavor text will now fit correctly on the card<br> - Deck Validation via the tools menu will now work correctly<br> - You can no longer add more than 4 of the same card to your deck in the deck building wizard<br> - Removed the lore icon from Barbarian Warrior<br> - Fixed a crash when attempting to use a deleted deck<br> - The quick join save menu will now display if a deck is valid or not<br> <br> Guilds<br> - You can now correctly add players through the guild window<br> - Guild leaders can no longer kick themselves from the guild<br> - You will now receive a sent message when inviting someone to your guild<br> - Guild names will now have a character limit<br> - You can no longer be invited to a guild by someone you have on ignore<br> - Profanity filter now works with guild names<br> <br> Scenarios<br> - Scenarios have been adjusted for play balance<br> - Karlemayn will now use Orb of the Defender's when the quest is completed<br> - Scenario 4 'Through the Caves' will no longer hang while playing.<br> - Various grammar fixes<br> - Scenario 14 'Destroy the Rift' Anival will no longer begin as 'light' faction<br> - Chapter descriptions have been edited<br> - Optional scenarios will now be marked as completed when you beat them<br> - Syrina the Caitiff will no longer pass when attempting 'Practice the Sorcerous Arts'<br> - Fixed a crash on the final scenario with Miragul<br> <br> Tutorials<br> - Tutorials have been modified<br> - The purple cubes will now remove at the end of each turn<br> - Numbers have been added to the tutorials and renamed<br> - A new map screen has been added for tutorials<br> - Various fixes for the arrow displays<br> - Avatar Combat tutorial will no longer say Tutorial 7: Tactics in the tool tip<br> - Tutorials will ask if you want to continue onto the next tutorial or if you want to return to the menu<br> - Tutorials will now go over the lore icon on cards<br> <br> UI<br> - Mutilate will now display when it comes into play<br> - Fixed a crash when you receive a buddy request while having a buddy request out to another player already<br> - Added a preference to only show cards you own in deck builder<br> - You will now receive a restriction warning for dragging an item over one that you already have in play<br> - Fixed the bolt animation looking out of place on Gharin's Note<br> - Review Dialogs can now be scrolled<br> - Opposing avatars in the tutorials will no longer disappear when the tutorial is finished<br> - Resurrected units will now have an exert icon similar to other exert icons<br> - Dragging and dropping a tactic onto the playmat will no longer leave a mini version of the card<br> - You can no longer open up multiple friends windows from the side navigation window<br> - Selecting cards from the discard pile should be easier<br> - Added a deck building wizard icon to the deck builder<br> - Integers will no longer be cut off for attack and defense over 9<br> - Played tactics will no longer stay on the playmat while observing<br> - Added new win animations for different win conditions<br> - Customer avatar options is now disabled in preferences unless you have a custom avatar<br> - Chess clock art resources have been added<br> - UI elements should now display correctly when reconnecting or observing a match<br> - Defeated player will no longer show full health when the match is over<br> - Keyword links will now work on large MOZ playmat cards<br> - Memory optimizations to help with UI pieces disappearing<br> - The Side bar navigation window will no longer cover the menu button in the playmat UI<br> - The click area for the discard pile has been improved<br> - You may now drag and drop units on top of the quest to assign them<br> - Fixed a crash when observing while both players are applying damage<br> - Tooltips for the hand, deck and discard pile appear more easily<br> - Removed the black border around the playmat<br> - Quest token meter is now lined up correctly with the playmat dividers<br> - Deck building wizard icon is no longer cut off in EQ and EQ 2<br> - Having more than 22 counters on a card should now display properly<br> - Fixed the fish eye option for large monitors<br> - Health bars have been widened for display purposes<br> - The default card display for the deck builder is now set to small<br> - Reveal window selection performance should be improved<br> - Confirmation dialog has been added when you open a pack to confirm your loot type choice</p>

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