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Update Notes for March 7th, 2008*****************************************Inquisitor, the secondLegends of Norrathexpansion, is available now!Features Include:- Over 230 new game cards- Over 20 loot items each for EQ and EQII available inInquisitordigital Booster Packs- 4Inquisitordigital Starter Decks- Four-man raid: Chardok- 10 new single-player scenarios with reward cards- 2 new custom avatar and unit races: Halfling & Troll- 2 new keywords: Restore & Vigilant- New guild functionality, and more!
General:- Fix for scaling of the top window in game lobbies causing overlapping on the top of the user interface.- Chat log now has an entry for when each turn begins.- Improvements for Guild UI.- Added Guild Chat (you can type /g <message> to send a comment to each person in your guild).- Added Guild Message feature.- Guild Leaders can now nominate Guild Officers who can add and remove members and modify the Guild Message- Guild Leaders and Officers can now remove players from their guild when they are not online.- All references to "buddy" or "buddy list" have been renamed "friend" or "friends list" to keep consistent.
Gameplay:- These cards have gameplay changes: Assault1C237: Raise cost to 2. Blade Storm2C88: Whenever combat begins involving your avatar,you may exert this ability. If you do, you get +1 total damage. [MAIN] Destroy this ability >> Draw a card. Divine Aura1R130: Your avatar takes no damageduring combat. At the end of any combat involving your avatar, destroy this ability. Steel Dagger1C262: Reduce attack to 1.- These cards lose the trait "Maiden" and gain the trait "Knight" to remove a trait that has limited utility. Cloudsong Maiden1U287 Galebreaker Maiden1C307 Skyshield Maiden1P7 Windrider Maiden1R351- These Mage cards gain the trait "Light": Allure1C98 Beguile1U100 Phantasmal Brilliance1C76 Tome of the Enchanter1R96
Text Changes:- These cards have wording changes only (no gameplay change): Aqueous Stalkers1C99: You also get +1 total defense for each of your cold abilities. Glacier Bear1F18: Whenever this unit is exerted for attack, you may exert an opposing fire combatant. Igneous Savant1R110: This unit gets +1 damage bonus for each of its owner's other fire cards. Karlemayn's Arcane Lenses2R46: Whenever you play another cold card, gain 2 power. Tome of the Enchanter1R96: Choose a guardian unit. It gets +1 attack and loses guardian until the end of the turn. (also see above) Orb of the Defender1U62: That avatar's owner may exert one of his abilities to prevent the damage. Practice the Sorcerous Arts1U63: If he does, that avatar's owner may exert it to prevent the damage. Gift of Armament1R17: When you play this ability, choose a friendly unit. Kidney Blow1U191: When you play this ability, begin combat against an opposing avatar. Mask of the Hidden2F20: When this quest is played, destroy all abilities. Sneak Attack1C194: When you play this ability, begin combat against an opposing avatar. Truth Preceptor2U204: Whenever a combat involving this unit results in a tie, it gets +1 damage bonus until the end of the combat.
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