Legends of Norrath Codex

20070822

最終更新:

lupinduke

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だれでも歓迎! 編集

Update for August 22nd, 2007!

*******************************************************************
Update Fixes:
Game Play
- Fiery Avenger can now be readied while in defense
- Completing Miragual's Menagerie will correctly place your units in your hand
- You will now be told how many cards you need to discard
- Invalid keywords will no longer show up on units at Find the Frozen Crystal quest
- Chess clock will now display the time correctly
- You can no longer use Decaying Skeletons if they are already exerted
- Quick join will now do a validation check
- Wager will now work if you are defending
- Resuming an adjourned match while in combat will now allow you to exert for attack and defense
- Wager can now be stacked
- Cap of Woven Whispers can no longer be used if exerted
- The avatar ability to exert to have your opponent discard a card will now display what cards were discarded
- Quick join menu now defaults to Standard format
- Fixed the issue with some players not being able to log into EQ and EQ2

Card Changes
- Decaying Skeleton: added "if it is ready" to activated action's cost so you can't shoot yourself in the foot
- Dirty Tricks: changed "player" to "opponent" so you can't shoot yourself in the foot
- Gift of Armament: replaced "choose a unit" with "choose one of your units" so that you're never forced to give runes to an opposing unit.
- Greater Fury: added "opposing" so you can't shoot yourself in the foot
- Shock of Fire: added the word "opposing" so you can't shoot yourself or your own unit
- Thief's Vengeance: changed "player" to "opponent" so you can't shoot yourself in the foot
- Mutilate: added combat icons
- Hammer of Wrath: removed defense icon 

-The following cards changed so that you do not have to "choose the other quest" if there is only one in the game:
Boots of the Slickfinger
Corrupted Coercer
Decoy
Depart
Displace
Gravity Flux
Hastening
Intimidate

-The following cards changed so that you do not have to "choose an opposing avatar" or "choose an opponent" if there is only one in the game:
Assault
Celerity
Celestial Strike
Charge
Daring
Instigate
Intellectual Superiority (says ‘ready your avatar combatant’ but still makes you choose)
Kidney Blow
Orb of the Defender
Practice the Sorcerous Arts
Skeletal Grasp
Sneak Attack
Concordance of Research (& added "opposing" to this card's game text)
Expose the Corrupt Guards
Sap Strength
Cap of Woven Whispers
Mana Sieve
Memory Flux
Low Blow
Rabid Hound
Eluviel

Deck Builder
- Spoke of Tarton's Wheel's flavor text will now fit correctly on the card
- Deck Validation via the tools menu will now work correctly
- You can no longer add more than 4 of the same card to your deck in the deck building wizard
- Removed the lore icon from Barbarian Warrior
- Fixed a crash when attempting to use a deleted deck
- The quick join save menu will now display if a deck is valid or not

Guilds
- You can now correctly add players through the guild window
- Guild leaders can no longer kick themselves from the guild
- You will now receive a sent message when inviting someone to your guild
- Guild names will now have a character limit
- You can no longer be invited to a guild by someone you have on ignore
- Profanity filter now works with guild names

Scenarios
- Scenarios have been adjusted for play balance
- Karlemayn will now use Orb of the Defender's when the quest is completed
- Scenario 4 'Through the Caves' will no longer hang while playing.
- Various grammar fixes
- Scenario 14 'Destroy the Rift' Anival will no longer begin as 'light' faction
- Chapter descriptions have been edited
- Optional scenarios will now be marked as completed when you beat them
- Syrina the Caitiff will no longer pass when attempting 'Practice the Sorcerous Arts'
- Fixed a crash on the final scenario with Miragul

Tutorials
- Tutorials have been modified
- The purple cubes will now remove at the end of each turn
- Numbers have been added to the tutorials and renamed
- A new map screen has been added for tutorials
- Various fixes for the arrow displays
- Avatar Combat tutorial will no longer say Tutorial 7: Tactics in the tool tip
- Tutorials will ask if you want to continue onto the next tutorial or if you want to return to the menu
- Tutorials will now go over the lore icon on cards

UI
- Mutilate will now display when it comes into play
- Fixed a crash when you receive a buddy request while having a buddy request out to another player already
- Added a preference to only show cards you own in deck builder
- You will now receive a restriction warning for dragging an item over one that you already have in play
- Fixed the bolt animation looking out of place on Gharin's Note
- Review Dialogs can now be scrolled
- Opposing avatars in the tutorials will no longer disappear when the tutorial is finished
- Resurrected units will now have an exert icon similar to other exert icons
- Dragging and dropping a tactic onto the playmat will no longer leave a mini version of the card
- You can no longer open up multiple friends windows from the side navigation window
- Selecting cards from the discard pile should be easier
- Added a deck building wizard icon to the deck builder
- Integers will no longer be cut off for attack and defense over 9
- Played tactics will no longer stay on the playmat while observing
- Added new win animations for different win conditions
- Customer avatar options is now disabled in preferences unless you have a custom avatar
- Chess clock art resources have been added
- UI elements should now display correctly when reconnecting or observing a match
- Defeated player will no longer show full health when the match is over
- Keyword links will now work on large MOZ playmat cards
- Memory optimizations to help with UI pieces disappearing
- The Side bar navigation window will no longer cover the menu button in the playmat UI
- The click area for the discard pile has been improved
- You may now drag and drop units on top of the quest to assign them
- Fixed a crash when observing while both players are applying damage
- Tooltips for the hand, deck and discard pile appear more easily
- Removed the black border around the playmat
- Quest token meter is now lined up correctly with the playmat dividers
- Deck building wizard icon is no longer cut off in EQ and EQ 2
- Having more than 22 counters on a card should now display properly
- Fixed the fish eye option for large monitors
- Health bars have been widened for display purposes
- The default card display for the deck builder is now set to small
- Reveal window selection performance should be improved
- Confirmation dialog has been added when you open a pack to confirm your loot type choice

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