Travelers, the eighth release for
Legends of Norrath™ is available
now!
Two thousand years after the Ethernauts sacrifice, threats
from the Void are still surfacing. Learning lessons from their past defeats,
the Voidmen have turned to a more nefarious scheme; destroy Norrath by cutting
the people off from their Gods. When both are weak, the Voidmen will strike.
Join the Travelers and walk the Planes to restore peace to Gods and man
alike.
Features Include:
- 180 beautifully illustrated cards (60 each Common, Uncommon and Rare)
- 16 loot cards each for EverQuest® and
EverQuest II randomly inserted into
Travelers booster packs.
- An all new 220-card Travelers Legendary Starter Deck
(includes 40 exclusive Fixed rarity cards) available in the Station Store.
- EverQuest and EverQuest II
subscribers receive a complimentary 55-card Archeologist
Starter Deck featuring nine exclusive Fixed rarity cards!
- Travelers campaign contains 10 single-player scenarios with rewards
- New game mechanics: Shift and Influence
- Introducing Kerra, Aviak and Vultak units
- New created avatar race: Kerra
- Additional gametext options for Barbarian, Gnome and High Elf created
avatars
- And more!
Update Notes for 10/13/09
***********************
Gameplay:
- Consuming
Thoughts no longer lets you choose an already exerted ability to
exert.
- Rotting Ghoul's gametext will trigger correctly now
when your avatar loses the combat and you're at full shadow faction.
- Thoughtless Assault now deals damage for avatar
combatants, not just units.
- Northland Brute may use its gametext more than once in
a combat if you regain light faction.
- Robe of the Oracle will now trigger to deal additional
damage correctly when one of your abilities deals damage.
- Fang of Zek may trigger its gametext more than once in
combat if readied.
- Bastion of the Valorous will no longer hint if already
exerted.
- Club of the Warcaller no longer automatically changes
your faction to 2 shadow.
- Blackcoat Armguards no longer lets you place Durable
units into their owner's hand.
- You may no longer cancel Ogre Thug's gametext.
- Ogre Thug's gametext now triggers properly in
multiplayer games when you lose a combat involving your teammate's
Ogre Thug.
- Ogre Intruder now correctly removes an opposing level
token from a quest when it loses combat.
- Insatiable Devourer no long crashes the game or
prevents a match from being resumed.
- Ice Nova no longer has the Hidden keyword.
- Bellowing Charge will no longer begin combat against an
opposing avatar if you've already won the game by completing four
quests.
- Priest of Erollisi
no longer adds 10 light faction if you are at full Shadow faction.
- Capture Vigor now calculates the attack and damage
bonus of your pet correctly, including any buffs it may have.
- Aged Bo Staff's gametext no longer gives you the option
to cancel it as it's not optional.
- Sarnak created avatar #1 will not longer trigger first when you apply an
ability at Sabertooth Tigress.
- Triggering Slag Elemental will no longer repeat the
animated effect for every elemental you have.
General:
- New "Open" play format has been
added.
-
Oathbound (Set 1) cards have been retired from the "Standard" format. They
may be played in the "Open" format.
- Scenarios and Raids may be played with "Open" format decks, but
will only give rewards when completed with "Standard" format
decks.
Text:
- Chat log entry for Shadow
City Cloak now correctly reflects that your avatar gets Frenzy.
- Chat log entry for Raking Strike now correctly reflects
increase to total offense.
- In Trakanon hosted raids, Pained Soul's stats now
display correctly as 2 health, 2 defense, and +1 damage bonus to his
opponents.
Gameplay Changes:
-
Vengeance can no longer be played while attacking.
- Erudite Necromancer now reads: "Whenever this unit
begins attacking an avatar, you may pay 1 power. If you do, deal 1 damage to
that avatar."
- Silentfist now reads: "[ATT] Exert this ability
>> You get +2 total attack and +1 total damage."
- Half Elf created avatar #3 now reads: "The first time each turn that you win
a combat involving this avatar, gain 1 power."
- Bow of Shadows now reads: "Whenever combat begins
involving your avatar, you may exert this item. If you do, players can't play
tactics until the end of the combat."